UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TLegacySkinWeightInfo< bExtraBoneInfluences, BoneIndexType > Struct Template Reference

#include <SkinWeightVertexBuffer.h>

Public Types

enum  { NumInfluences = bExtraBoneInfluences ? EXTRA_BONE_INFLUENCES : MAX_INFLUENCES_PER_STREAM }
 

Public Attributes

BoneIndexType InfluenceBones [NumInfluences]
 
uint8 InfluenceWeights [NumInfluences]
 

Friends

FArchiveoperator<< (FArchive &Ar, TLegacySkinWeightInfo &I)
 

Detailed Description

template<bool bExtraBoneInfluences, typename BoneIndexType>
struct TLegacySkinWeightInfo< bExtraBoneInfluences, BoneIndexType >

Struct for storing skin weight info in vertex buffer

Member Enumeration Documentation

◆ anonymous enum

template<bool bExtraBoneInfluences, typename BoneIndexType >
anonymous enum
Enumerator
NumInfluences 

Friends And Related Symbol Documentation

◆ operator<<

template<bool bExtraBoneInfluences, typename BoneIndexType >
FArchive & operator<< ( FArchive Ar,
TLegacySkinWeightInfo< bExtraBoneInfluences, BoneIndexType > &  I 
)
friend

Member Data Documentation

◆ InfluenceBones

template<bool bExtraBoneInfluences, typename BoneIndexType >
BoneIndexType TLegacySkinWeightInfo< bExtraBoneInfluences, BoneIndexType >::InfluenceBones[NumInfluences]

◆ InfluenceWeights

template<bool bExtraBoneInfluences, typename BoneIndexType >
uint8 TLegacySkinWeightInfo< bExtraBoneInfluences, BoneIndexType >::InfluenceWeights[NumInfluences]

The documentation for this struct was generated from the following file: