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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TableViewTypeTraits.h>
Classes | |
| class | SerializerType |
Public Types | |
| typedef FName | NullableType |
| using | MapKeyFuncs = TDefaultMapHashableKeyFuncs< FName, TSharedRef< ITableRow >, false > |
| using | MapKeyFuncsSparse = TDefaultMapHashableKeyFuncs< FName, FSparseItemInfo, false > |
| using | SetKeyFuncs = DefaultKeyFuncs< FName > |
Static Public Member Functions | |
| template<typename U > | |
| static void | AddReferencedObjects (FReferenceCollector &Collector, TArray< FName > &ItemsWithGeneratedWidgets, TSet< FName > &SelectedItems, TMap< const U *, FName > &WidgetToItemMap) |
| static bool | IsPtrValid (const FName &InValue) |
| static void | ResetPtr (FName &InValue) |
| static FName | MakeNullPtr () |
| static FName | NullableItemTypeConvertToItemType (const FName &InValue) |
| static FString | DebugDump (FName InValue) |
Functionality (e.g. setting the value, testing invalid value) specialized for FName.
| using TListTypeTraits< FName >::MapKeyFuncs = TDefaultMapHashableKeyFuncs<FName, TSharedRef<ITableRow>, false> |
| using TListTypeTraits< FName >::MapKeyFuncsSparse = TDefaultMapHashableKeyFuncs<FName, FSparseItemInfo, false> |
| typedef FName TListTypeTraits< FName >::NullableType |
| using TListTypeTraits< FName >::SetKeyFuncs = DefaultKeyFuncs<FName> |
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