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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshPassProcessor.h>
Public Member Functions | |
| TMeshProcessorShaders ()=default | |
| FMeshProcessorShaders | GetUntypedShaders () const |
Public Attributes | |
| TShaderRef< VertexType > | VertexShader |
| TShaderRef< PixelType > | PixelShader |
| TShaderRef< GeometryType > | GeometryShader |
| TShaderRef< ComputeType > | ComputeShader |
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default |
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inline |
| TShaderRef<ComputeType> TMeshProcessorShaders< VertexType, PixelType, GeometryType, RayTracingType, ComputeType >::ComputeShader |
| TShaderRef<GeometryType> TMeshProcessorShaders< VertexType, PixelType, GeometryType, RayTracingType, ComputeType >::GeometryShader |
| TShaderRef<PixelType> TMeshProcessorShaders< VertexType, PixelType, GeometryType, RayTracingType, ComputeType >::PixelShader |
| TShaderRef<VertexType> TMeshProcessorShaders< VertexType, PixelType, GeometryType, RayTracingType, ComputeType >::VertexShader |