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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ExpressionParserTypes.h>
Inheritance diagram for TOperatorEvaluationEnvironment< ContextType, CharType >:Public Member Functions | |
| TOperatorEvaluationEnvironment (const TOperatorJumpTable< ContextType, CharType > &InOperators, const ContextType *InContext) | |
| virtual FExpressionResult | ExecPreUnary (const TExpressionToken< CharType > &Operator, const TExpressionToken< CharType > &R) const override |
| virtual FExpressionResult | ExecPostUnary (const TExpressionToken< CharType > &Operator, const TExpressionToken< CharType > &L) const override |
| virtual FExpressionResult | ExecBinary (const TExpressionToken< CharType > &Operator, const TExpressionToken< CharType > &L, const TExpressionToken< CharType > &R) const override |
| virtual bool | ShouldShortCircuit (const TExpressionToken< CharType > &Operator, const TExpressionToken< CharType > &L) const override |
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inlineexplicit |
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inlineoverridevirtual |
Execute the specified token as a binary operator, if such an overload exists
Implements TIOperatorEvaluationEnvironment< CharType >.
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inlineoverridevirtual |
Execute the specified token as a unary operator, if such an overload exists
Implements TIOperatorEvaluationEnvironment< CharType >.
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inlineoverridevirtual |
Execute the specified token as a unary operator, if such an overload exists
Implements TIOperatorEvaluationEnvironment< CharType >.
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inlineoverridevirtual |
Check whether we should short circuit the specified operator
Implements TIOperatorEvaluationEnvironment< CharType >.