UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TShaderParameterTypeInfo< FMatrix3x4 > Struct Reference

#include <Matrix3x4.h>

Public Types

using TAlignedType = TAlignedTypedef< FMatrix3x4, Alignment >::Type
 

Static Public Member Functions

static const FShaderParametersMetadataGetStructMetadata ()
 

Static Public Attributes

static constexpr EUniformBufferBaseType BaseType = UBMT_FLOAT32
 
static constexpr int32 NumRows = 3
 
static constexpr int32 NumColumns = 4
 
static constexpr int32 NumElements = 0
 
static constexpr int32 Alignment = 16
 
static constexpr bool bIsStoredInConstantBuffer = true
 

Member Typedef Documentation

◆ TAlignedType

Member Function Documentation

◆ GetStructMetadata()

static const FShaderParametersMetadata * TShaderParameterTypeInfo< FMatrix3x4 >::GetStructMetadata ( )
inlinestatic

Member Data Documentation

◆ Alignment

constexpr int32 TShaderParameterTypeInfo< FMatrix3x4 >::Alignment = 16
staticconstexpr

◆ BaseType

◆ bIsStoredInConstantBuffer

constexpr bool TShaderParameterTypeInfo< FMatrix3x4 >::bIsStoredInConstantBuffer = true
staticconstexpr

◆ NumColumns

constexpr int32 TShaderParameterTypeInfo< FMatrix3x4 >::NumColumns = 4
staticconstexpr

◆ NumElements

constexpr int32 TShaderParameterTypeInfo< FMatrix3x4 >::NumElements = 0
staticconstexpr

◆ NumRows

constexpr int32 TShaderParameterTypeInfo< FMatrix3x4 >::NumRows = 3
staticconstexpr

The documentation for this struct was generated from the following file: