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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderParameterMacros.h>
Public Types | |
| using | TAlignedType = TAlignedTypedef< FUintVector3, Alignment >::Type |
| using | TInstancedType = FUintVector4 |
Static Public Member Functions | |
| static const FShaderParametersMetadata * | GetStructMetadata () |
Static Public Attributes | |
| static constexpr EUniformBufferBaseType | BaseType = UBMT_UINT32 |
| static constexpr int32 | NumRows = 1 |
| static constexpr int32 | NumColumns = 3 |
| static constexpr int32 | NumElements = 0 |
| static constexpr int32 | Alignment = 16 |
| static constexpr bool | bIsStoredInConstantBuffer = true |
| using TShaderParameterTypeInfo< FUintVector3 >::TAlignedType = TAlignedTypedef<FUintVector3, Alignment>::Type |
| using TShaderParameterTypeInfo< FUintVector3 >::TInstancedType = FUintVector4 |
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