UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TShaderParameterTypeInfo< FVector2f > Struct Reference

#include <ShaderParameterMacros.h>

Public Types

using TAlignedType = TAlignedTypedef< FVector2f, Alignment >::Type
 
using TInstancedType = FVector4f
 

Static Public Member Functions

static const FShaderParametersMetadataGetStructMetadata ()
 

Static Public Attributes

static constexpr EUniformBufferBaseType BaseType = UBMT_FLOAT32
 
static constexpr int32 NumRows = 1
 
static constexpr int32 NumColumns = 2
 
static constexpr int32 NumElements = 0
 
static constexpr int32 Alignment = 8
 
static constexpr bool bIsStoredInConstantBuffer = true
 

Member Typedef Documentation

◆ TAlignedType

◆ TInstancedType

using TShaderParameterTypeInfo< FVector2f >::TInstancedType = FVector4f

Member Function Documentation

◆ GetStructMetadata()

static const FShaderParametersMetadata * TShaderParameterTypeInfo< FVector2f >::GetStructMetadata ( )
inlinestatic

Member Data Documentation

◆ Alignment

constexpr int32 TShaderParameterTypeInfo< FVector2f >::Alignment = 8
staticconstexpr

◆ BaseType

◆ bIsStoredInConstantBuffer

constexpr bool TShaderParameterTypeInfo< FVector2f >::bIsStoredInConstantBuffer = true
staticconstexpr

◆ NumColumns

constexpr int32 TShaderParameterTypeInfo< FVector2f >::NumColumns = 2
staticconstexpr

◆ NumElements

constexpr int32 TShaderParameterTypeInfo< FVector2f >::NumElements = 0
staticconstexpr

◆ NumRows

constexpr int32 TShaderParameterTypeInfo< FVector2f >::NumRows = 1
staticconstexpr

The documentation for this struct was generated from the following file: