UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TStatelessPreAnimatedTokenProducer< TokenType > Struct Template Reference

#include <MovieSceneExecutionToken.h>

+ Inheritance diagram for TStatelessPreAnimatedTokenProducer< TokenType >:

Public Member Functions

virtual IMovieScenePreAnimatedTokenPtr CacheExistingState (UObject &Object) const override
 
- Public Member Functions inherited from IMovieScenePreAnimatedTokenProducer
virtual ~IMovieScenePreAnimatedTokenProducer ()
 
virtual void InitializeObjectForAnimation (UObject &Object) const
 

Detailed Description

template<typename TokenType>
struct TStatelessPreAnimatedTokenProducer< TokenType >

Templated stateless pre-animated state token producer that simply creates the templated type

Member Function Documentation

◆ CacheExistingState()

template<typename TokenType >
virtual IMovieScenePreAnimatedTokenPtr TStatelessPreAnimatedTokenProducer< TokenType >::CacheExistingState ( UObject Object) const
inlineoverridevirtual

Produce a token that can be used to return the specified object back to its current state

Note
Under some circumstances, the object may already be animated (for instance, after something has animated the object, but didn't restore state)
Parameters
ObjectThe object to initialize
Returns
A valid pre animated token that will restore this object back to its current state

Implements IMovieScenePreAnimatedTokenProducer.


The documentation for this struct was generated from the following file: