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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TypedElementList.h>
A utility struct that help to cancel any new pending notification that happened in a scope. Note: it won't cancel a notification if there is a legacy batch operation ongoing
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default |
| TTypedElementList< HandleType >::FScopedClearNewPendingChange::FScopedClearNewPendingChange | ( | TTypedElementList & | InTypeElementList | ) |
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delete |
| TTypedElementList< HandleType >::FScopedClearNewPendingChange::FScopedClearNewPendingChange | ( | FScopedClearNewPendingChange && | Other | ) |
| TTypedElementList< HandleType >::FScopedClearNewPendingChange::~FScopedClearNewPendingChange | ( | ) |
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delete |
| TTypedElementList< HandleType >::FScopedClearNewPendingChange & TTypedElementList< HandleType >::FScopedClearNewPendingChange::operator= | ( | FScopedClearNewPendingChange && | Other | ) |