#include <ActorPartitionSubsystem.h>
◆ FCellCoord() [1/2]
| UActorPartitionSubsystem::FCellCoord::FCellCoord |
( |
| ) |
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inline |
◆ FCellCoord() [2/2]
◆ GetCellBounds()
◆ GetCellCoord() [1/2]
◆ GetCellCoord() [2/2]
◆ operator==()
| bool UActorPartitionSubsystem::FCellCoord::operator== |
( |
const FCellCoord & |
Other | ) |
const |
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inline |
◆ GetTypeHash
◆ Level
| ULevel* UActorPartitionSubsystem::FCellCoord::Level |
| int64 UActorPartitionSubsystem::FCellCoord::X |
| int64 UActorPartitionSubsystem::FCellCoord::Y |
| int64 UActorPartitionSubsystem::FCellCoord::Z |
The documentation for this struct was generated from the following file: