UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Anim::FBuildRawPoseScratchArea Struct Reference

#include <AnimSequenceHelpers.h>

+ Inheritance diagram for UE::Anim::FBuildRawPoseScratchArea:

Public Attributes

TArray< Retargeting::FRetargetTrackingRetargetTracking
 
TArray< FVirtualBoneCompactPoseDataVirtualBoneCompactPoseData
 

Additional Inherited Members

- Public Member Functions inherited from FTlsAutoCleanup
virtual ~FTlsAutoCleanup ()
 
CORE_API void Register ()
 
- Static Public Member Functions inherited from TThreadSingleton< FBuildRawPoseScratchArea >
static FORCEINLINE FBuildRawPoseScratchArea & Get ()
 
static FORCEINLINE FBuildRawPoseScratchArea & Get (TFunctionRef< FTlsAutoCleanup *()> CreateInstance)
 
static FORCEINLINE FBuildRawPoseScratchArea * TryGet ()
 
static FORCEINLINE FBuildRawPoseScratchArea * Inject (FBuildRawPoseScratchArea *Instance)
 
- Protected Member Functions inherited from TThreadSingleton< FBuildRawPoseScratchArea >
 TThreadSingleton ()
 
virtual ~TThreadSingleton ()
 
- Static Protected Member Functions inherited from TThreadSingleton< FBuildRawPoseScratchArea >
static FTlsAutoCleanupCreateInstance ()
 
- Protected Attributes inherited from TThreadSingleton< FBuildRawPoseScratchArea >
const uint32 ThreadId
 

Member Data Documentation

◆ RetargetTracking

TArray<Retargeting::FRetargetTracking> UE::Anim::FBuildRawPoseScratchArea::RetargetTracking

◆ VirtualBoneCompactPoseData

TArray<FVirtualBoneCompactPoseData> UE::Anim::FBuildRawPoseScratchArea::VirtualBoneCompactPoseData

The documentation for this struct was generated from the following file: