UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Anim::FCurveFilterSettings Struct Reference

#include <BoneContainer.h>

Public Member Functions

 FCurveFilterSettings (UE::Anim::ECurveFilterMode InFilterMode=UE::Anim::ECurveFilterMode::DisallowFiltered, const TArray< FName > *InFilterCurves=nullptr, int32 InLODIndex=0)
 

Public Attributes

const TArray< FName > * FilterCurves = nullptr
 
UE::Anim::ECurveFilterMode FilterMode = UE::Anim::ECurveFilterMode::DisallowFiltered
 
int32 LODIndex = 0
 

Detailed Description

Options for filtering curves. Used to initialize a bone container with a filter curve.

Constructor & Destructor Documentation

◆ FCurveFilterSettings()

UE::Anim::FCurveFilterSettings::FCurveFilterSettings ( UE::Anim::ECurveFilterMode  InFilterMode = UE::Anim::ECurveFilterMode::DisallowFiltered,
const TArray< FName > *  InFilterCurves = nullptr,
int32  InLODIndex = 0 
)
inline

Member Data Documentation

◆ FilterCurves

const TArray<FName>* UE::Anim::FCurveFilterSettings::FilterCurves = nullptr

◆ FilterMode

UE::Anim::ECurveFilterMode UE::Anim::FCurveFilterSettings::FilterMode = UE::Anim::ECurveFilterMode::DisallowFiltered

◆ LODIndex

int32 UE::Anim::FCurveFilterSettings::LODIndex = 0

The documentation for this struct was generated from the following file: