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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetDataGathererDiscoveryCache.h>
Public Attributes | |
| FString | DirNameAbsPath |
| FFileJournalFileHandle | JournalHandle |
| TOptional< bool > | bIsReparsePoint |
Stores data from QueueAdd for subdirectories discovered during the directory scan, to be read during QueueConsume.
| FString UE::AssetDataGather::Private::FDiscoveredSubDirData::DirNameAbsPath |
| FFileJournalFileHandle UE::AssetDataGather::Private::FDiscoveredSubDirData::JournalHandle |