UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::AssetDataGather::Private::FDiscoveredSubDirData Struct Reference

#include <AssetDataGathererDiscoveryCache.h>

Public Attributes

FString DirNameAbsPath
 
FFileJournalFileHandle JournalHandle
 
TOptional< boolbIsReparsePoint
 

Detailed Description

Stores data from QueueAdd for subdirectories discovered during the directory scan, to be read during QueueConsume.

Member Data Documentation

◆ bIsReparsePoint

TOptional<bool> UE::AssetDataGather::Private::FDiscoveredSubDirData::bIsReparsePoint

◆ DirNameAbsPath

FString UE::AssetDataGather::Private::FDiscoveredSubDirData::DirNameAbsPath

◆ JournalHandle

FFileJournalFileHandle UE::AssetDataGather::Private::FDiscoveredSubDirData::JournalHandle

The documentation for this struct was generated from the following file: