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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetDataGathererPrivate.h>
Public Attributes | |
| TRefCountPtr< FScanDir > | ScanDir |
| FScanDir::FInherited | ParentData |
A refcounted pointer to a ScanDir, along with the ParentData found when tracing down from the root path to the ScanDir. Used to return list of directories needing scanning from Update.
| FScanDir::FInherited UE::AssetDataGather::Private::FScanDirAndParentData::ParentData |
| TRefCountPtr<FScanDir> UE::AssetDataGather::Private::FScanDirAndParentData::ScanDir |