UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::AssetDataGather::Private::FWaitBatchDirectorySetFuncs Struct Reference

#include <AssetDataGatherer.h>

+ Inheritance diagram for UE::AssetDataGather::Private::FWaitBatchDirectorySetFuncs:

Static Public Member Functions

static FORCEINLINE const FString & GetSetKey (const FWaitBatchDirectory &Element)
 
static FORCEINLINE bool Matches (const FString &A, const FString &B)
 
static FORCEINLINE uint32 GetKeyHash (const FString &Key)
 

Additional Inherited Members

- Public Types inherited from BaseKeyFuncs< FWaitBatchDirectory, FString >
enum  
 
typedef FString KeyType
 
typedef TCallTraits< FString >::ParamType KeyInitType
 
typedef TCallTraits< FWaitBatchDirectory >::ParamType ElementInitType
 

Member Function Documentation

◆ GetKeyHash()

static FORCEINLINE uint32 UE::AssetDataGather::Private::FWaitBatchDirectorySetFuncs::GetKeyHash ( const FString &  Key)
inlinestatic

◆ GetSetKey()

static FORCEINLINE const FString & UE::AssetDataGather::Private::FWaitBatchDirectorySetFuncs::GetSetKey ( const FWaitBatchDirectory Element)
inlinestatic

◆ Matches()

static FORCEINLINE bool UE::AssetDataGather::Private::FWaitBatchDirectorySetFuncs::Matches ( const FString &  A,
const FString &  B 
)
inlinestatic

The documentation for this struct was generated from the following file: