UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::AssetRegistry::FReadPackageDataDependenciesArgs Struct Reference

#include <IAssetRegistry.h>

Public Attributes

FArchiveBinaryNameAwareArchive = nullptr
 
int64 AssetRegistryDependencyDataOffset = -1
 
int32 NumImports = -1
 
int32 NumSoftPackageReferences = -1
 
FPackageFileVersion PackageVersion
 
TBitArray ImportUsedInGame
 
TBitArray SoftPackageUsedInGame
 
TArray< TPair< FName, EExtraDependencyFlags > > ExtraPackageDependencies
 
int64 AssetRegistryDependencyDataSize = 0
 

Member Data Documentation

◆ AssetRegistryDependencyDataOffset

int64 UE::AssetRegistry::FReadPackageDataDependenciesArgs::AssetRegistryDependencyDataOffset = -1

◆ AssetRegistryDependencyDataSize

int64 UE::AssetRegistry::FReadPackageDataDependenciesArgs::AssetRegistryDependencyDataSize = 0

◆ BinaryNameAwareArchive

FArchive* UE::AssetRegistry::FReadPackageDataDependenciesArgs::BinaryNameAwareArchive = nullptr

◆ ExtraPackageDependencies

TArray<TPair<FName, EExtraDependencyFlags> > UE::AssetRegistry::FReadPackageDataDependenciesArgs::ExtraPackageDependencies

◆ ImportUsedInGame

TBitArray UE::AssetRegistry::FReadPackageDataDependenciesArgs::ImportUsedInGame

◆ NumImports

int32 UE::AssetRegistry::FReadPackageDataDependenciesArgs::NumImports = -1

◆ NumSoftPackageReferences

int32 UE::AssetRegistry::FReadPackageDataDependenciesArgs::NumSoftPackageReferences = -1

◆ PackageVersion

FPackageFileVersion UE::AssetRegistry::FReadPackageDataDependenciesArgs::PackageVersion

◆ SoftPackageUsedInGame

TBitArray UE::AssetRegistry::FReadPackageDataDependenciesArgs::SoftPackageUsedInGame

The documentation for this struct was generated from the following file: