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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAssetRegistry.h>
Information passed into ShouldSetManager calls from the graph search performed in SetManageReferences.
| EDependencyCategory UE::AssetRegistry::FShouldSetManagerContext::EdgeARCategory |
AssetRegistry category of the edge: which kind of AssetRegistry dependency the edge comes from.
| EDependencyProperty UE::AssetRegistry::FShouldSetManagerContext::EdgeARProperties |
AssetRegistry Properties of the edge: which properties within its category the edge has.
| EAssetSetManagerFlags::Type UE::AssetRegistry::FShouldSetManagerContext::EdgeFlags |
| const FAssetIdentifier& UE::AssetRegistry::FShouldSetManagerContext::Manager |
The top-level manager node for which the search is conducted.
| EAssetSetManagerAssetFlags UE::AssetRegistry::FShouldSetManagerContext::ManagerAssetFlags |
Properties of the manager node.
| const FAssetIdentifier& UE::AssetRegistry::FShouldSetManagerContext::Source |
The source node of the edge in the graph search that is being asked about in the ShouldSetManager call.
| EAssetSetManagerAssetFlags UE::AssetRegistry::FShouldSetManagerContext::SourceAssetFlags |
Properties of the source node.
| const FAssetIdentifier& UE::AssetRegistry::FShouldSetManagerContext::Target |
The target node of the edge in the graph search that is being asked about in the ShouldSetManager call.
| EAssetSetManagerAssetFlags UE::AssetRegistry::FShouldSetManagerContext::TargetAssetFlags |
Properties of the source node.