#include <TopologicalFace.h>
◆ SetMainBody()
◆ SetMainColor()
◆ SetMainMaterial()
| void UE::CADKernel::FFaceSubset::SetMainMaterial |
( |
TMap< uint32, int32 > & |
MaterialToFaceCount | ) |
|
◆ SetMainName()
| void UE::CADKernel::FFaceSubset::SetMainName |
( |
TMap< FString, int32 > & |
NameToFaceCount | ) |
|
◆ SetMainShell()
◆ BorderEdgeCount
| int32 UE::CADKernel::FFaceSubset::BorderEdgeCount = 0 |
◆ Faces
◆ MainBody
◆ MainColor
| uint32 UE::CADKernel::FFaceSubset::MainColor |
◆ MainMaterial
| uint32 UE::CADKernel::FFaceSubset::MainMaterial |
◆ MainName
| FString UE::CADKernel::FFaceSubset::MainName |
◆ MainShell
◆ NonManifoldEdgeCount
| int32 UE::CADKernel::FFaceSubset::NonManifoldEdgeCount = 0 |
The documentation for this struct was generated from the following files: