#include <SurfacicSampling.h>
◆ Count()
| int32 UE::CADKernel::FSurfacicSampling::Count |
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inline |
◆ NormalizeNormals()
| void UE::CADKernel::FSurfacicSampling::NormalizeNormals |
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| ) |
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inline |
◆ Reserve()
| void UE::CADKernel::FSurfacicSampling::Reserve |
( |
int32 |
Number | ) |
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inline |
◆ Set2DCoordinates()
◆ SetNum()
| void UE::CADKernel::FSurfacicSampling::SetNum |
( |
int32 |
Number | ) |
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inline |
◆ bWithNormals
| bool UE::CADKernel::FSurfacicSampling::bWithNormals = false |
◆ Normals
◆ Points2D
◆ Points3D
The documentation for this struct was generated from the following file: