UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::CADKernel::FSurfacicSampling Struct Reference

#include <SurfacicSampling.h>

Public Member Functions

int32 Count ()
 
void SetNum (int32 Number)
 
void Reserve (int32 Number)
 
void NormalizeNormals ()
 
void Set2DCoordinates (const FCoordinateGrid &Coordinates)
 

Public Attributes

bool bWithNormals = false
 
TArray< FVector2dPoints2D
 
TArray< FVectorPoints3D
 
TArray< FVector3fNormals
 

Member Function Documentation

◆ Count()

int32 UE::CADKernel::FSurfacicSampling::Count ( )
inline

◆ NormalizeNormals()

void UE::CADKernel::FSurfacicSampling::NormalizeNormals ( )
inline

◆ Reserve()

void UE::CADKernel::FSurfacicSampling::Reserve ( int32  Number)
inline

◆ Set2DCoordinates()

void UE::CADKernel::FSurfacicSampling::Set2DCoordinates ( const FCoordinateGrid Coordinates)
inline

◆ SetNum()

void UE::CADKernel::FSurfacicSampling::SetNum ( int32  Number)
inline

Member Data Documentation

◆ bWithNormals

bool UE::CADKernel::FSurfacicSampling::bWithNormals = false

◆ Normals

TArray<FVector3f> UE::CADKernel::FSurfacicSampling::Normals

◆ Points2D

TArray<FVector2d> UE::CADKernel::FSurfacicSampling::Points2D

◆ Points3D

TArray<FVector> UE::CADKernel::FSurfacicSampling::Points3D

The documentation for this struct was generated from the following file: