UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Cook::FCookOnTheFlyMessageHeader Struct Reference

#include <CookOnTheFly.h>

Public Member Functions

COOKONTHEFLY_API FString ToString () const
 

Public Attributes

ECookOnTheFlyMessage MessageType = ECookOnTheFlyMessage::None
 
ECookOnTheFlyMessageStatus MessageStatus = ECookOnTheFlyMessageStatus::Ok
 
uint32 CorrelationId = 0
 
int64 Timestamp = 0
 

Friends

COOKONTHEFLY_API friend FArchiveoperator<< (FArchive &Ar, FCookOnTheFlyMessageHeader &Header)
 

Detailed Description

Cook-on-the-fly message header.

Member Function Documentation

◆ ToString()

FString UE::Cook::FCookOnTheFlyMessageHeader::ToString ( ) const

Friends And Related Symbol Documentation

◆ operator<<

COOKONTHEFLY_API friend FArchive & operator<< ( FArchive Ar,
FCookOnTheFlyMessageHeader Header 
)
friend

Member Data Documentation

◆ CorrelationId

uint32 UE::Cook::FCookOnTheFlyMessageHeader::CorrelationId = 0

Correlation id, used to match response with request.

◆ MessageStatus

ECookOnTheFlyMessageStatus UE::Cook::FCookOnTheFlyMessageHeader::MessageStatus = ECookOnTheFlyMessageStatus::Ok

The message status.

◆ MessageType

ECookOnTheFlyMessage UE::Cook::FCookOnTheFlyMessageHeader::MessageType = ECookOnTheFlyMessage::None

Type of message

◆ Timestamp

int64 UE::Cook::FCookOnTheFlyMessageHeader::Timestamp = 0

When the message was sent.


The documentation for this struct was generated from the following files: