![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <DataflowConnection.h>
Inheritance diagram for UE::Dataflow::FConnectionParameters:Public Member Functions | |
| FConnectionParameters (FName InType=FName(""), FName InName=FName(""), FDataflowNode *InOwner=nullptr, const FProperty *InProperty=nullptr, uint32 InOffset=INDEX_NONE, FGuid InGuid=FGuid::NewGuid()) | |
Public Attributes | |
| FName | Type |
| FName | Name |
| FDataflowNode * | Owner = nullptr |
| const FProperty * | Property = nullptr |
| uint32 | Offset = INDEX_NONE |
| FGuid | Guid |
|
inline |
| FGuid UE::Dataflow::FConnectionParameters::Guid |
| FName UE::Dataflow::FConnectionParameters::Name |
| uint32 UE::Dataflow::FConnectionParameters::Offset = INDEX_NONE |
| FDataflowNode* UE::Dataflow::FConnectionParameters::Owner = nullptr |
| const FProperty* UE::Dataflow::FConnectionParameters::Property = nullptr |
| FName UE::Dataflow::FConnectionParameters::Type |