#include <EventLoopManagedStorage.h>
◆ FExternalHandle
The type of handle which will ne externally usable.
◆ InternalHandleArryAllocatorType
The allocator to use for the internal handle array.
An internal handle array is passed to Update to get the handles added since the last call. Using inline storage can prevent an unnecessary allocation when retrieving this info.
◆ bStorageAccessThreadChecksEnabled
| constexpr bool UE::EventLoop::FManagedStorageDefaultTraits::bStorageAccessThreadChecksEnabled = false |
|
staticconstexpr |
Whether to check thread safety when accessing internal storage. Defaulted to off for performance, but can be added to implementation traits for debugging.
The documentation for this struct was generated from the following file: