#include <DynamicallyTypedValue.h>
◆ EContainsReferences
◆ FDynamicallyTypedValueType()
◆ AreIdentical()
| virtual bool UE::FDynamicallyTypedValueType::AreIdentical |
( |
const void * |
DataA, |
|
|
const void * |
DataB |
|
) |
| const |
|
pure virtual |
◆ DestroyValue()
| virtual void UE::FDynamicallyTypedValueType::DestroyValue |
( |
void * |
Data | ) |
const |
|
pure virtual |
◆ GetContainsReferences()
◆ GetMinAlignment()
| uint32 UE::FDynamicallyTypedValueType::GetMinAlignment |
( |
| ) |
const |
|
inline |
◆ GetMinAlignmentLogTwo()
| uint8 UE::FDynamicallyTypedValueType::GetMinAlignmentLogTwo |
( |
| ) |
const |
|
inline |
◆ GetNumBytes()
| SIZE_T UE::FDynamicallyTypedValueType::GetNumBytes |
( |
| ) |
const |
|
inline |
◆ GetValueHash()
| virtual uint32 UE::FDynamicallyTypedValueType::GetValueHash |
( |
const void * |
Data | ) |
const |
|
pure virtual |
◆ InitializeValue()
| virtual void UE::FDynamicallyTypedValueType::InitializeValue |
( |
void * |
Data | ) |
const |
|
pure virtual |
◆ InitializeValueFromCopy()
| virtual void UE::FDynamicallyTypedValueType::InitializeValueFromCopy |
( |
void * |
DestData, |
|
|
const void * |
SourceData |
|
) |
| const |
|
pure virtual |
◆ MarkReachable()
◆ MarkValueReachable()
◆ SerializeValue()
The documentation for this struct was generated from the following file: