UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FIoFileProperties Struct Reference

#include <PlatformIoDispatcher.h>

Public Attributes

TConstArrayView< FNameCompressionMethods
 
uint32 CompressionBlockSize = 0
 
EIoFilePropertyFlags Flags = EIoFilePropertyFlags::None
 

Detailed Description

File properties are used to determine whether it's possible to use direct-read, i.e. reading directly from the file to destination buffer and use hardware decompression.

Member Data Documentation

◆ CompressionBlockSize

uint32 UE::FIoFileProperties::CompressionBlockSize = 0

◆ CompressionMethods

TConstArrayView<FName> UE::FIoFileProperties::CompressionMethods

◆ Flags

EIoFilePropertyFlags UE::FIoFileProperties::Flags = EIoFilePropertyFlags::None

The documentation for this struct was generated from the following file: