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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PropertyPathNameTree.h>
Inheritance diagram for UE::FPropertyPathNameTree::FNode:Public Member Functions | |
| FPropertyPathNameTree * | GetSubTree () |
| FPropertyTag * | GetTag () |
| UE_API void | SetTag (const FPropertyTag &Tag) |
| const FPropertyPathNameTree * | GetSubTree () const |
| const FPropertyTag * | GetTag () const |
Public Member Functions inherited from UE::FPropertyPathNameTree::FConstNode | |
| operator bool () const | |
| const FPropertyPathNameTree * | GetSubTree () const |
| const FPropertyTag * | GetTag () const |
Additional Inherited Members | |
Public Attributes inherited from UE::FPropertyPathNameTree::FConstNode | |
| const FValue * | Value = nullptr |
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| void UE::FPropertyPathNameTree::FNode::SetTag | ( | const FPropertyTag & | Tag | ) |