UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FPropertyPathNameTree::FNode Struct Reference

#include <PropertyPathNameTree.h>

+ Inheritance diagram for UE::FPropertyPathNameTree::FNode:

Public Member Functions

FPropertyPathNameTreeGetSubTree ()
 
FPropertyTagGetTag ()
 
UE_API void SetTag (const FPropertyTag &Tag)
 
const FPropertyPathNameTreeGetSubTree () const
 
const FPropertyTagGetTag () const
 
- Public Member Functions inherited from UE::FPropertyPathNameTree::FConstNode
 operator bool () const
 
const FPropertyPathNameTreeGetSubTree () const
 
const FPropertyTagGetTag () const
 

Additional Inherited Members

- Public Attributes inherited from UE::FPropertyPathNameTree::FConstNode
const FValue * Value = nullptr
 

Member Function Documentation

◆ GetSubTree() [1/2]

FPropertyPathNameTree * UE::FPropertyPathNameTree::FNode::GetSubTree ( )
inline

◆ GetSubTree() [2/2]

const FPropertyPathNameTree * UE::FPropertyPathNameTree::FConstNode::GetSubTree ( ) const
inline

◆ GetTag() [1/2]

FPropertyTag * UE::FPropertyPathNameTree::FNode::GetTag ( )
inline

◆ GetTag() [2/2]

const FPropertyTag * UE::FPropertyPathNameTree::FConstNode::GetTag ( ) const
inline

◆ SetTag()

void UE::FPropertyPathNameTree::FNode::SetTag ( const FPropertyTag Tag)

The documentation for this struct was generated from the following files: