UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FieldNotification::FFieldId Struct Reference

#include <FieldNotificationId.h>

Public Member Functions

 FFieldId ()=default
 
 FFieldId (FName InFieldName, int32 InBitNumber)
 
bool IsValid () const
 
int32 GetIndex () const
 
FName GetName () const
 
FFieldVariant ToVariant (UObject *InContainer) const
 
bool operator== (const FFieldId &Other) const
 
bool operator!= (const FFieldId &Other) const
 

Friends

int32 GetTypeHash (const FFieldId &Value)
 

Constructor & Destructor Documentation

◆ FFieldId() [1/2]

UE::FieldNotification::FFieldId::FFieldId ( )
default

◆ FFieldId() [2/2]

UE::FieldNotification::FFieldId::FFieldId ( FName  InFieldName,
int32  InBitNumber 
)
inlineexplicit

Member Function Documentation

◆ GetIndex()

int32 UE::FieldNotification::FFieldId::GetIndex ( ) const
inline

◆ GetName()

FName UE::FieldNotification::FFieldId::GetName ( ) const
inline

◆ IsValid()

bool UE::FieldNotification::FFieldId::IsValid ( ) const
inline

◆ operator!=()

bool UE::FieldNotification::FFieldId::operator!= ( const FFieldId Other) const
inline

◆ operator==()

bool UE::FieldNotification::FFieldId::operator== ( const FFieldId Other) const
inline

◆ ToVariant()

FFieldVariant UE::FieldNotification::FFieldId::ToVariant ( UObject InContainer) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

int32 GetTypeHash ( const FFieldId Value)
friend

The documentation for this struct was generated from the following file: