#include <FilePackageStore.h>
◆ FEntryHandle()
| UE::FilePackageStorePrivate::FEntryHandle::FEntryHandle |
( |
| ) |
|
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inline |
◆ HasPackageIds
| uint32 UE::FilePackageStorePrivate::FEntryHandle::HasPackageIds |
◆ HasShaderMaps
| uint32 UE::FilePackageStorePrivate::FEntryHandle::HasShaderMaps |
◆ HasSoftRefs
| uint32 UE::FilePackageStorePrivate::FEntryHandle::HasSoftRefs |
◆ Offset
| uint32 UE::FilePackageStorePrivate::FEntryHandle::Offset |
◆ OffsetBits
| constexpr uint32 UE::FilePackageStorePrivate::FEntryHandle::OffsetBits = 29 |
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staticconstexpr |
The documentation for this struct was generated from the following file: