UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::GC::FProcessorStats Struct Reference

#include <FastReferenceCollector.h>

Public Member Functions

FORCEINLINE void AddObjects (uint32 Num)
 
FORCEINLINE void AddReferences (uint32 Num)
 
FORCEINLINE void AddVerseCells (uint32 Num)
 
FORCEINLINE void TrackPotentialGarbageReference (bool bDetectedGarbage)
 
void AddStats (FProcessorStats Stats)
 

Public Attributes

uint32 NumObjects = 0
 
uint32 NumReferences = 0
 
uint32 NumVerseCells = 0
 
bool bFoundGarbageRef = false
 

Member Function Documentation

◆ AddObjects()

FORCEINLINE void UE::GC::FProcessorStats::AddObjects ( uint32  Num)
inline

◆ AddReferences()

FORCEINLINE void UE::GC::FProcessorStats::AddReferences ( uint32  Num)
inline

◆ AddStats()

void UE::GC::FProcessorStats::AddStats ( FProcessorStats  Stats)
inline

◆ AddVerseCells()

FORCEINLINE void UE::GC::FProcessorStats::AddVerseCells ( uint32  Num)
inline

◆ TrackPotentialGarbageReference()

FORCEINLINE void UE::GC::FProcessorStats::TrackPotentialGarbageReference ( bool  bDetectedGarbage)
inline

Member Data Documentation

◆ bFoundGarbageRef

bool UE::GC::FProcessorStats::bFoundGarbageRef = false

◆ NumObjects

uint32 UE::GC::FProcessorStats::NumObjects = 0

◆ NumReferences

uint32 UE::GC::FProcessorStats::NumReferences = 0

◆ NumVerseCells

uint32 UE::GC::FProcessorStats::NumVerseCells = 0

The documentation for this struct was generated from the following file: