UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::GC::Private::FIterationTimerStat Struct Reference

#include <ReachabilityAnalysis.h>

Public Member Functions

double operator+= (double ElapsedTime)
 
FString ToString () const
 

Public Attributes

double Total = 0.0
 
double Max = 0.0
 
int32 NumIterations = 0
 
int32 SlowestIteration = 0
 

Member Function Documentation

◆ operator+=()

double UE::GC::Private::FIterationTimerStat::operator+= ( double  ElapsedTime)
inline

◆ ToString()

FString UE::GC::Private::FIterationTimerStat::ToString ( ) const

Member Data Documentation

◆ Max

double UE::GC::Private::FIterationTimerStat::Max = 0.0

◆ NumIterations

int32 UE::GC::Private::FIterationTimerStat::NumIterations = 0

◆ SlowestIteration

int32 UE::GC::Private::FIterationTimerStat::SlowestIteration = 0

◆ Total

double UE::GC::Private::FIterationTimerStat::Total = 0.0

The documentation for this struct was generated from the following files: