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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ReachabilityAnalysisState.h>
Public Attributes | |
| int32 | StartIndex = 0 |
| int32 | Index = 0 |
| int32 | Num = 0 |
| int32 | LastIndex = 0 |
| PayloadType | Payload |
Structure that holds the current state of Thread Iteration
| int32 UE::GC::TGatherIterator< PayloadType >::Index = 0 |
Current index of an object
| int32 UE::GC::TGatherIterator< PayloadType >::LastIndex = 0 |
Last index of object to process
| int32 UE::GC::TGatherIterator< PayloadType >::Num = 0 |
Estimated number of objects to process
| PayloadType UE::GC::TGatherIterator< PayloadType >::Payload |
Data gathered by the iteration
| int32 UE::GC::TGatherIterator< PayloadType >::StartIndex = 0 |
Inital start index