#include <ConvexDecomposition3.h>
◆ FProximity() [1/2]
| UE::Geometry::FConvexDecomposition3::FProximity::FProximity |
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default |
◆ FProximity() [2/2]
| UE::Geometry::FConvexDecomposition3::FProximity::FProximity |
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const FIndex2i & |
Link, |
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const FPlane3d & |
Plane, |
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bool |
bPlaneSeparates |
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) |
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inline |
◆ ClearMergedVolume()
| void UE::Geometry::FConvexDecomposition3::FProximity::ClearMergedVolume |
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inline |
◆ GetMergeCost()
◆ HasMergedVolume()
| bool UE::Geometry::FConvexDecomposition3::FProximity::HasMergedVolume |
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const |
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inline |
◆ VolumeNotComputed()
| constexpr double UE::Geometry::FConvexDecomposition3::FProximity::VolumeNotComputed |
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const |
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inlineconstexpr |
◆ bIsValidLink
| bool UE::Geometry::FConvexDecomposition3::FProximity::bIsValidLink = true |
◆ bPlaneSeparates
| bool UE::Geometry::FConvexDecomposition3::FProximity::bPlaneSeparates = false |
◆ Link
| FIndex2i UE::Geometry::FConvexDecomposition3::FProximity::Link { -1, -1 } |
◆ MergedVolume
◆ Plane
| FPlane3d UE::Geometry::FConvexDecomposition3::FProximity::Plane |
The documentation for this struct was generated from the following file: