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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DynamicMesh3.h>
Public Attributes | |
| bool | bCheckConnectivity = true |
| bool | bCheckEdgeIDs = false |
| bool | bCheckNormals = false |
| bool | bCheckColors = false |
| bool | bCheckUVs = false |
| bool | bCheckGroups = false |
| bool | bCheckAttributes = false |
| bool | bIgnoreDataLayout = false |
| float | EpsilonFloat { TMathUtil<float>::Epsilon } |
| double | EpsilonDouble { static_cast<double>(TMathUtil<float>::Epsilon) } |
Options for the IsSameAs check
| double UE::Geometry::FDynamicMesh3::FSameAsOptions::EpsilonDouble { static_cast<double>(TMathUtil<float>::Epsilon) } |