UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FDynamicMesh3::FValidityOptions Struct Reference

#include <DynamicMesh3.h>

Public Member Functions

 FValidityOptions (bool bAllowNonManifoldVertices=false, bool bAllowAdjacentFacesReverseOrientation=false)
 

Static Public Member Functions

static FValidityOptions Permissive ()
 

Public Attributes

bool bAllowNonManifoldVertices = false
 
bool bAllowAdjacentFacesReverseOrientation = false
 

Detailed Description

Options for what the validity check will permit

Constructor & Destructor Documentation

◆ FValidityOptions()

UE::Geometry::FDynamicMesh3::FValidityOptions::FValidityOptions ( bool  bAllowNonManifoldVertices = false,
bool  bAllowAdjacentFacesReverseOrientation = false 
)
inline

Construct validity checking options

Member Function Documentation

◆ Permissive()

static FValidityOptions UE::Geometry::FDynamicMesh3::FValidityOptions::Permissive ( )
inlinestatic

Construct with most-permissive options that we still consider valid for processing

Member Data Documentation

◆ bAllowAdjacentFacesReverseOrientation

bool UE::Geometry::FDynamicMesh3::FValidityOptions::bAllowAdjacentFacesReverseOrientation = false

◆ bAllowNonManifoldVertices

bool UE::Geometry::FDynamicMesh3::FValidityOptions::bAllowNonManifoldVertices = false

The documentation for this struct was generated from the following file: