UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FMeshBoolean::FCustomInsideMeshTest Struct Reference

#include <MeshBoolean.h>

Public Member Functions

 FCustomInsideMeshTest (TestInsideFunctionType IsPointInsideFn, bool bRequiresWinding=true)
 

Public Attributes

TestInsideFunctionType IsPointInsideFn
 
bool bRequiresWinding = true
 

Constructor & Destructor Documentation

◆ FCustomInsideMeshTest()

UE::Geometry::FMeshBoolean::FCustomInsideMeshTest::FCustomInsideMeshTest ( TestInsideFunctionType  IsPointInsideFn,
bool  bRequiresWinding = true 
)
inline

Construct a custom class for testing whether a point is inside a mesh. Note: This will be called in the local space of the boolean, which is not the initial / world-space of the input meshes

Parameters
IsPointInsideFnCustom function reference to test if a given point is inside a mesh.
bRequiresWindingWhether the winding tree needs to be computed for the custom function. If false, the OptionalWindingTree passed to IsPointInsideFn will be null.

Member Data Documentation

◆ bRequiresWinding

bool UE::Geometry::FMeshBoolean::FCustomInsideMeshTest::bRequiresWinding = true

◆ IsPointInsideFn

TestInsideFunctionType UE::Geometry::FMeshBoolean::FCustomInsideMeshTest::IsPointInsideFn

The documentation for this struct was generated from the following file: