UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FVector2i Member List

This is the complete list of members for UE::Geometry::FVector2i, including all inherited members.

DistanceSquared(const FVector2i &V2) constUE::Geometry::FVector2iinline
Dot(const FVector2i &V2) constUE::Geometry::FVector2iinline
FVector2i()UE::Geometry::FVector2iinline
FVector2i(int32 ValX, int32 ValY)UE::Geometry::FVector2iinline
FVector2i(const int32 *Data)UE::Geometry::FVector2iinline
FVector2i(const FVector2i &Vec)=defaultUE::Geometry::FVector2i
FVector2i(const FVector &Vec)UE::Geometry::FVector2iinlineexplicit
FVector2i(const FVector2f &Vec)UE::Geometry::FVector2iinlineexplicit
FVector2i(const FVector2d &Vec)UE::Geometry::FVector2iinlineexplicit
FVector2i(const FIntVector2 &Vec)UE::Geometry::FVector2iinlineexplicit
One()UE::Geometry::FVector2iinlinestatic
operator const int32 *() constUE::Geometry::FVector2iinlineexplicit
operator FIntVector2() constUE::Geometry::FVector2iinlineexplicit
operator FVector2d() constUE::Geometry::FVector2iinlineexplicit
operator FVector2f() constUE::Geometry::FVector2iinlineexplicit
operator int32 *()UE::Geometry::FVector2iinlineexplicit
operator!=(const FVector2i &Other) constUE::Geometry::FVector2iinline
operator*(const int32 &Scalar) constUE::Geometry::FVector2iinline
operator*(const FVector2i &V2) constUE::Geometry::FVector2iinline
operator*=(const int32 &Scalar)UE::Geometry::FVector2iinline
operator+(const FVector2i &V2) constUE::Geometry::FVector2iinline
operator+(const int32 &Scalar) constUE::Geometry::FVector2iinline
operator+=(const FVector2i &V2)UE::Geometry::FVector2iinline
operator-() constUE::Geometry::FVector2iinline
operator-(const FVector2i &V2) constUE::Geometry::FVector2iinline
operator-(const int32 &Scalar) constUE::Geometry::FVector2iinline
operator-=(const FVector2i &V2)UE::Geometry::FVector2iinline
operator/(const int32 &Scalar) constUE::Geometry::FVector2iinline
operator/(const FVector2i &V2) constUE::Geometry::FVector2iinline
operator/=(const int32 &Scalar)UE::Geometry::FVector2iinline
operator=(const FVector2i &V2)=defaultUE::Geometry::FVector2i
operator==(const FVector2i &Other) constUE::Geometry::FVector2iinline
operator[](int Idx)UE::Geometry::FVector2iinline
operator[](int Idx) constUE::Geometry::FVector2iinline
SquaredLength() constUE::Geometry::FVector2iinline
UnitX()UE::Geometry::FVector2iinlinestatic
UnitY()UE::Geometry::FVector2iinlinestatic
XUE::Geometry::FVector2i
XYUE::Geometry::FVector2i
YUE::Geometry::FVector2i
Zero()UE::Geometry::FVector2iinlinestatic