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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InfoTypes.h>
Public Member Functions | |
| FVertexInfo ()=default | |
| FVertexInfo (const FVector3d &PositionIn) | |
| FVertexInfo (const FVector3d &PositionIn, const FVector3f &NormalIn) | |
| FVertexInfo (const FVector3d &PositionIn, const FVector3f &NormalIn, const FVector3f &ColorIn) | |
| FVertexInfo (const FVector3d &PositionIn, const FVector3f &NormalIn, const FVector3f &ColorIn, const FVector2f &UVIn) | |
Public Attributes | |
| FVector3d | Position { FVector3d::Zero() } |
| FVector3f | Normal { FVector3f::Zero() } |
| FVector3f | Color { FVector3f::Zero() } |
| FVector2f | UV { FVector2f::Zero() } |
| bool | bHaveN {} |
| bool | bHaveC {} |
| bool | bHaveUV {} |
FVertexInfo stores information about vertex attributes - position, normal, color, UV
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| bool UE::Geometry::FVertexInfo::bHaveC {} |
| bool UE::Geometry::FVertexInfo::bHaveN {} |
| bool UE::Geometry::FVertexInfo::bHaveUV {} |
| FVector3f UE::Geometry::FVertexInfo::Color { FVector3f::Zero() } |
| FVector3f UE::Geometry::FVertexInfo::Normal { FVector3f::Zero() } |
| FVector3d UE::Geometry::FVertexInfo::Position { FVector3d::Zero() } |
| FVector2f UE::Geometry::FVertexInfo::UV { FVector2f::Zero() } |