UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType > Struct Template Reference

#include <KMeans.h>

Public Member Functions

void SetNumZeroed (uint32 Num)
 
void Assign (int32 Index, const TVectorType &In)
 
TVectorType DivideBy (int32 Index, int32 InDivider)
 
void Accumulate (int32 Index, const TVectorType &In)
 
void RemoveAtSwap (size_t Index, EAllowShrinking AllowShrinking)
 

Member Function Documentation

◆ Accumulate()

template<typename TVectorType , bool bUseAtomicType>
void UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType >::Accumulate ( int32  Index,
const TVectorType In 
)
inline

◆ Assign()

template<typename TVectorType , bool bUseAtomicType>
void UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType >::Assign ( int32  Index,
const TVectorType In 
)
inline

◆ DivideBy()

template<typename TVectorType , bool bUseAtomicType>
TVectorType UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType >::DivideBy ( int32  Index,
int32  InDivider 
)
inline

◆ RemoveAtSwap()

template<typename TVectorType , bool bUseAtomicType>
void UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType >::RemoveAtSwap ( size_t  Index,
EAllowShrinking  AllowShrinking 
)
inline

◆ SetNumZeroed()

template<typename TVectorType , bool bUseAtomicType>
void UE::Geometry::TClusterCenterArray< TVectorType, bUseAtomicType >::SetNumZeroed ( uint32  Num)
inline

The documentation for this struct was generated from the following file: