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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LineTypes.h>
Public Member Functions | |
| TLine3 () | |
| TLine3 (const TVector< T > &OriginIn, const TVector< T > &DirectionIn) | |
| TVector< T > | PointAt (T LineParameter) const |
| T | Project (const TVector< T > &QueryPoint) const |
| T | DistanceSquared (const TVector< T > &QueryPoint) const |
| TVector< T > | NearestPoint (const TVector< T > &QueryPoint) const |
Static Public Member Functions | |
| static TLine3< T > | FromPoints (const TVector< T > &Point0, const TVector< T > &Point1) |
Public Attributes | |
| TVector< T > | Origin |
| TVector< T > | Direction |
TLine3 is a three-dimensional infinite line. The line is stored in (Center,Direction) form.
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Construct default line along X axis
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Construct line with given Origin and Direction
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| TVector<T> UE::Geometry::TLine3< T >::Direction |
Direction of Line, Normalized
| TVector<T> UE::Geometry::TLine3< T >::Origin |
Origin / Center Point of Line