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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshDijkstra.h>
Public Attributes | |
| int32 | ExternalID = -1 |
| int32 | PointID = 0 |
| double | StartDistance = 0 |
FSeedPoint defines a seed point passed to the various compute methods below
| int32 UE::Geometry::TMeshDijkstra< PointSetType >::FSeedPoint::ExternalID = -1 |
Client-defined integer ID for this seed point (not used internally)
| int32 UE::Geometry::TMeshDijkstra< PointSetType >::FSeedPoint::PointID = 0 |
Point ID for this seed point, must be a valid point ID in the input PointSet
| double UE::Geometry::TMeshDijkstra< PointSetType >::FSeedPoint::StartDistance = 0 |
Initial distance for this seed point