UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::HAL::FProcessStartInfo Struct Reference

#include <GenericPlatformProcess.h>

Public Attributes

const TCHARUri
 
const TCHARArguments = TEXT("")
 
const TCHARWorkingDirectory = nullptr
 
int32 PriorityModifier = 0
 
bool bDetached = false
 
bool bHidden = false
 
bool bInheritHandles = false
 
FReadHandle StdIn
 
FWriteHandle StdOut
 
FWriteHandle StdErr = StdOut
 

Member Data Documentation

◆ Arguments

const TCHAR* UE::HAL::FProcessStartInfo::Arguments = TEXT("")

◆ bDetached

bool UE::HAL::FProcessStartInfo::bDetached = false

◆ bHidden

bool UE::HAL::FProcessStartInfo::bHidden = false

◆ bInheritHandles

bool UE::HAL::FProcessStartInfo::bInheritHandles = false

◆ PriorityModifier

int32 UE::HAL::FProcessStartInfo::PriorityModifier = 0

◆ StdErr

FWriteHandle UE::HAL::FProcessStartInfo::StdErr = StdOut

◆ StdIn

FReadHandle UE::HAL::FProcessStartInfo::StdIn

◆ StdOut

FWriteHandle UE::HAL::FProcessStartInfo::StdOut

◆ Uri

const TCHAR* UE::HAL::FProcessStartInfo::Uri

◆ WorkingDirectory

const TCHAR* UE::HAL::FProcessStartInfo::WorkingDirectory = nullptr

The documentation for this struct was generated from the following file: