◆ GetPackingBias()
| FVector2d UE::InternalUVPacking::FUVIsland::GetPackingBias |
( |
| ) |
const |
|
inline |
◆ Id
| int32 UE::InternalUVPacking::FUVIsland::Id |
◆ MaxUV
| FVector2d UE::InternalUVPacking::FUVIsland::MaxUV |
◆ MinUV
| FVector2d UE::InternalUVPacking::FUVIsland::MinUV |
◆ OrientationBiasShift
| FVector2d UE::InternalUVPacking::FUVIsland::OrientationBiasShift |
◆ PackingBias
| FVector2d UE::InternalUVPacking::FUVIsland::PackingBias |
◆ ScaleToWorld
| double UE::InternalUVPacking::FUVIsland::ScaleToWorld |
◆ Triangles
| TArray<int32> UE::InternalUVPacking::FUVIsland::Triangles |
◆ UVArea
| double UE::InternalUVPacking::FUVIsland::UVArea |
◆ UVPackingScale
| FMatrix2d UE::InternalUVPacking::FUVIsland::UVPackingScale |
◆ UVRotation
| FMatrix2d UE::InternalUVPacking::FUVIsland::UVRotation |
◆ UVScale
| FVector2d UE::InternalUVPacking::FUVIsland::UVScale |
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/GeometryCore/Private/Parameterization/UVPacking.cpp