UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::IoStore::FOnDemandTocHeader Struct Reference

#include <OnDemandToc.h>

Public Attributes

uint64 Magic = ExpectedMagic
 
uint32 Version = uint32(EOnDemandTocVersion::Latest)
 
uint32 Flags = uint32(EOnDemandTocFlags::None)
 
uint32 BlockSize = 0
 
FString CompressionFormat
 
FString ChunksDirectory
 
FString HostGroupName
 

Static Public Attributes

static constexpr uint64 ExpectedMagic = 0x6f6e64656d616e64
 

Friends

UE_API friend FArchiveoperator<< (FArchive &Ar, FOnDemandTocHeader &Header)
 
UE_API friend FCbWriteroperator<< (FCbWriter &Writer, const FOnDemandTocHeader &Header)
 

Friends And Related Symbol Documentation

◆ operator<< [1/2]

UE_API friend FArchive & operator<< ( FArchive Ar,
FOnDemandTocHeader Header 
)
friend

◆ operator<< [2/2]

UE_API friend FCbWriter & operator<< ( FCbWriter Writer,
const FOnDemandTocHeader Header 
)
friend

Member Data Documentation

◆ BlockSize

uint32 UE::IoStore::FOnDemandTocHeader::BlockSize = 0

◆ ChunksDirectory

FString UE::IoStore::FOnDemandTocHeader::ChunksDirectory

◆ CompressionFormat

FString UE::IoStore::FOnDemandTocHeader::CompressionFormat

◆ ExpectedMagic

constexpr uint64 UE::IoStore::FOnDemandTocHeader::ExpectedMagic = 0x6f6e64656d616e64
staticconstexpr

◆ Flags

uint32 UE::IoStore::FOnDemandTocHeader::Flags = uint32(EOnDemandTocFlags::None)

◆ HostGroupName

FString UE::IoStore::FOnDemandTocHeader::HostGroupName

◆ Magic

uint64 UE::IoStore::FOnDemandTocHeader::Magic = ExpectedMagic

◆ Version

uint32 UE::IoStore::FOnDemandTocHeader::Version = uint32(EOnDemandTocVersion::Latest)

The documentation for this struct was generated from the following file: