UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Landscape::EditLayers::FWeightmapBlendParams Struct Reference

#include <LandscapeEditLayerTypes.h>

Public Member Functions

 FWeightmapBlendParams ()=default
 
 FWeightmapBlendParams (EWeightmapBlendMode InBlendMode)
 

Static Public Member Functions

static const FWeightmapBlendParamsGetDefaultPassthroughBlendParams ()
 
static const FWeightmapBlendParamsGetDefaultAdditiveBlendParams ()
 

Public Attributes

EWeightmapBlendMode BlendMode = EWeightmapBlendMode::Passthrough
 
float Alpha = 1.0f
 

Constructor & Destructor Documentation

◆ FWeightmapBlendParams() [1/2]

UE::Landscape::EditLayers::FWeightmapBlendParams::FWeightmapBlendParams ( )
default

◆ FWeightmapBlendParams() [2/2]

UE::Landscape::EditLayers::FWeightmapBlendParams::FWeightmapBlendParams ( EWeightmapBlendMode  InBlendMode)
inline

Member Function Documentation

◆ GetDefaultAdditiveBlendParams()

static const FWeightmapBlendParams & UE::Landscape::EditLayers::FWeightmapBlendParams::GetDefaultAdditiveBlendParams ( )
inlinestatic

◆ GetDefaultPassthroughBlendParams()

static const FWeightmapBlendParams & UE::Landscape::EditLayers::FWeightmapBlendParams::GetDefaultPassthroughBlendParams ( )
inlinestatic

Member Data Documentation

◆ Alpha

float UE::Landscape::EditLayers::FWeightmapBlendParams::Alpha = 1.0f

◆ BlendMode

EWeightmapBlendMode UE::Landscape::EditLayers::FWeightmapBlendParams::BlendMode = EWeightmapBlendMode::Passthrough

The documentation for this struct was generated from the following file: