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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StructuredLog.h>
Static Public Member Functions | |
| template<typename... FieldArgTypes> | |
| static constexpr int32 | GetCount () |
| static void | Create (FLogField *Fields) |
| template<typename ValueType , typename... FieldArgTypes, std::enable_if_t< ValueCount< ValueType > > * = nullptr> | |
| static void | Create (FLogField *Fields, const ValueType &Value, FieldArgTypes &&... FieldArgs) |
| template<typename NameType , typename ValueType , typename... FieldArgTypes> | |
| static void | Create (FLogField *Fields, TLogFieldName< NameType > Name, const ValueType &Value, FieldArgTypes &&... FieldArgs) |
Static Public Attributes | |
| template<typename T > | |
| static constexpr int32 | ValueCount = 1 |
| template<typename T > | |
| static constexpr int32 | ValueCount< TLogFieldName< T > > = 0 |
Create log fields from values optionally preceded by names.
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