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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassDebugger.h>
Public Attributes | |
| int32 | EntitiesCount = 0 |
| int32 | EntitiesCountPerChunk = 0 |
| int32 | ChunksCount = 0 |
| SIZE_T | AllocatedSize = 0 |
| SIZE_T | WastedEntityMemory = 0 |
| SIZE_T | BytesPerEntity = 0 |
| SIZE_T UE::Mass::Debug::FArchetypeStats::AllocatedSize = 0 |
Total amount of memory taken by this archetype
| SIZE_T UE::Mass::Debug::FArchetypeStats::BytesPerEntity = 0 |
Total amount of memory needed by a single entity
| int32 UE::Mass::Debug::FArchetypeStats::ChunksCount = 0 |
Number of allocated chunks.
| int32 UE::Mass::Debug::FArchetypeStats::EntitiesCount = 0 |
Number of active entities of the archetype.
| int32 UE::Mass::Debug::FArchetypeStats::EntitiesCountPerChunk = 0 |
Number of entities that fit per chunk.
| SIZE_T UE::Mass::Debug::FArchetypeStats::WastedEntityMemory = 0 |
How much memory allocated for entities is being unused