UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Mass::Debug::FLoggingContext Struct Reference

#include <MassDebugLogging.h>

Public Member Functions

 FLoggingContext (const FMassExecutionContext &Context, bool bInCheckVisualLoggerForRecording=true)
 
bool ShouldLogEntity (int32 EntityIndex, FColor *OutEntityColor=nullptr) const
 
UObjectGetLogOwner (int32 EntityIndex, UObject *FallbackOwner=nullptr) const
 

Constructor & Destructor Documentation

◆ FLoggingContext()

UE::Mass::Debug::FLoggingContext::FLoggingContext ( const FMassExecutionContext Context,
bool  bInCheckVisualLoggerForRecording = true 
)
inlineexplicit

Member Function Documentation

◆ GetLogOwner()

UObject * UE::Mass::Debug::FLoggingContext::GetLogOwner ( int32  EntityIndex,
UObject FallbackOwner = nullptr 
) const
inline

◆ ShouldLogEntity()

bool UE::Mass::Debug::FLoggingContext::ShouldLogEntity ( int32  EntityIndex,
FColor OutEntityColor = nullptr 
) const
inline

The documentation for this struct was generated from the following file: