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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassDebugLogging.h>
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| FLoggingContext (const FMassExecutionContext &Context, bool bInCheckVisualLoggerForRecording=true) | |
| bool | ShouldLogEntity (int32 EntityIndex, FColor *OutEntityColor=nullptr) const |
| UObject * | GetLogOwner (int32 EntityIndex, UObject *FallbackOwner=nullptr) const |
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