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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassQueryExecutor.h>
Public Types | |
| using | FragmentType = TSubsystem |
Public Member Functions | |
| FConstSubsystemAccess ()=default | |
| const TSubsystem * | Get () const |
| const TSubsystem & | operator* () const |
| const TSubsystem * | operator-> () const |
| operator bool () const | |
| void | ConfigureQuery (FMassEntityQuery &EntityQuery, FMassSubsystemRequirements &ProcessorRequirements) const |
| void | SetupForExecute (FMassExecutionContext &Context) |
| void | SetupForChunk (FMassExecutionContext &Context) |
Public Attributes | |
| const TSubsystem * | Subsystem = nullptr |
Friends | |
| template<typename... Ts> | |
| struct | FQueryDefinition |
| using UE::Mass::FConstSubsystemAccess< TSubsystem, typename >::FragmentType = TSubsystem |
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| const TSubsystem* UE::Mass::FConstSubsystemAccess< TSubsystem, typename >::Subsystem = nullptr |