UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Mass::FSubsystemTypeTraits Struct Reference

#include <MassTypeManager.h>

Public Member Functions

 FSubsystemTypeTraits ()=default
 

Static Public Member Functions

template<typename T >
static FSubsystemTypeTraits Make ()
 

Public Attributes

bool bGameThreadOnly = true
 
bool bThreadSafeWrite = false
 

Detailed Description

Traits of USubsystem-based types

Constructor & Destructor Documentation

◆ FSubsystemTypeTraits()

UE::Mass::FSubsystemTypeTraits::FSubsystemTypeTraits ( )
default

Member Function Documentation

◆ Make()

template<typename T >
static FSubsystemTypeTraits UE::Mass::FSubsystemTypeTraits::Make ( )
inlinestatic

Factory function for creating traits specific to a given subsystem type

Member Data Documentation

◆ bGameThreadOnly

bool UE::Mass::FSubsystemTypeTraits::bGameThreadOnly = true

Whether the subsystem must be run on the Game Thread

◆ bThreadSafeWrite

bool UE::Mass::FSubsystemTypeTraits::bThreadSafeWrite = false

Whether the subsystem supports thread-safe write operations


The documentation for this struct was generated from the following file: