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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassTypeManager.h>
Public Member Functions | |
| FTypeHandle ()=default | |
| FTypeHandle (const FTypeHandle &)=default | |
| bool | operator== (const FTypeHandle &) const =default |
| bool | IsValid () const |
| const UClass * | GetClass () const |
| const UScriptStruct * | GetScriptStruct () const |
| FName | GetFName () const |
| FString | ToString () const |
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| struct | FTypeManager |
| uint32 | GetTypeHash (const FTypeHandle &InHandle) |
Handle for identifying and managing types in the type manager
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