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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BoxSphereBounds.h>
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| UE_FORCEINLINE_HINT Builder & | operator+= (const TBoxSphereBounds< T, TExtent > &Other) |
| UE_FORCEINLINE_HINT Builder & | operator+= (const TBox< T > &Box) |
| UE_FORCEINLINE_HINT Builder & | operator+= (const TSphere< T > &Sphere) |
| UE_FORCEINLINE_HINT Builder & | operator+= (const TVector< T > &Point) |
| UE_FORCEINLINE_HINT bool | IsValid () const |
| UE_FORCEINLINE_HINT | operator TBoxSphereBounds< T, TExtent > () const |
Utility class to build a TBoxSphereBounds by adding other math primitives. Correctly handles the initial insertion (instead of potentially adding the ZeroVector by default)
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